Hey guys,
I saw there is a hscript command ‘openport’, but I didn't find example on how to communicate with houdini via python.
Here's what I need to do:
1-Open a port, from localHost, within houdini session.
2-From an external python interpreter, execute houdini python commands, using local port.
IE: hou.node('/obj').createNode('geo')
Here's how I do it in maya:
1-cmds.commandPort(name='localhost:7555')
2-
client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
client.connect(('127.0.0.1', 7555))
c = ‘python(“cmds.polySphere()”);’
client.send©
Does anyone know if it's possible to this in houdini?
Anyone has some examples?
Thanks
Jonathan
OpenPort and communicate via Python (Socket)
2747 1 0- jonathan.pgagne
- Member
- 33 posts
- Joined: May 2015
- Offline
- pixelninja
- Member
- 33 posts
- Joined: March 2017
- Offline
I know this is a very old thread but I figured I'd post the answer as I was looking for the same thing myself.
https://www.sidefx.com/docs/houdini/hom/rpc.html [www.sidefx.com]
https://www.sidefx.com/docs/houdini/hom/rpc.html [www.sidefx.com]
-
- Quick Links