Edit bones in Bones tool, why?

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Hello,
What's the reasoning behind having the editing of the bones be part of the Bones tool? It just seems to cause more problems, I'm constantly starting new bone chains by missing the little tiny square. Why not have an Edit Bones tool instead? More intuitive too.

Cheers,

Peter B
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I'll add an RFE to make them bigger. I think it's easier to have it all in one tool.
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