Hello,
OK, so I'm going with No IK for now, and want to use the Pose handle. I just want to click on something in the viewport, and have everything “just work”, i.e. have the Pose handle appear on the correct bones etc. How do I approach this?
Cheers,
Peter B
Using Pose handles in character rig?
3120 5 2- pbowmar
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- edward
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pbowmar
Hello,
OK, so I'm going with No IK for now, and want to use the Pose handle. I just want to click on something in the viewport, and have everything “just work”, i.e. have the Pose handle appear on the correct bones etc. How do I approach this?
Cheers,
Peter B
Do you mean something like a “Transform Setup” or a “Default Object Manipulator”, a pre-defined transform mode that gets activated when you select an object?
- pbowmar
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Hi Edward,
No, what I meant is, I want to be able to select a label (null object) and have the Pose handle appear for two bones without IK. Right now I have to select both bones which gets really hard to do when the character is in different positions…
It won't let me export the handle (which I understand) but I don't know the alternative.
Cheers,
Peter B
No, what I meant is, I want to be able to select a label (null object) and have the Pose handle appear for two bones without IK. Right now I have to select both bones which gets really hard to do when the character is in different positions…
It won't let me export the handle (which I understand) but I don't know the alternative.
Cheers,
Peter B
- edward
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- pbowmar
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