ray_space greediness

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Mantra seq. faults if you have an ifd like this



ray_space /obj/mySpace
ray_space /obj/myGeo
ray_transform 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1



I was hoping, (I blame renderman), that I could specify multiple ray_space commands and they all would happily use the next transform they came upon… so /obj/mySpace == /obj/myGeo.

But it seems there needs to be at least one ray_transform for every ray_space.

Bug? Feature? Guinness?
if(coffees<2,round(float),float)
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Wolfwood
Mantra seq. faults if you have an ifd like this



ray_space /obj/mySpace
ray_space /obj/myGeo
ray_transform 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1



I was hoping, (I blame renderman), that I could specify multiple ray_space commands and they all would happily use the next transform they came upon… so /obj/mySpace == /obj/myGeo.

But it seems there needs to be at least one ray_transform for every ray_space.

Bug? Feature? Guinness?

Each space needs to have its own transform.
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Guinness!
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