H16 handles rigid body objects individually?

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Hi everyone,

in previous versions of Houdini when I created RBD objects from a node (which has inside several objects), it handled the node and its contents as whole, but in Houdini 16 it is different, I mean it handles its contents as individual pieces. I guess it is due to that Houdini 16 creates an RBD packed object. How can I achieve so it handles the node as a whole?
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The shelf tool that matches what you did in previous versions is now the RBD Hero Object tool.
With the regular RBD Objects shelf tool, you would want to assign the same name attribute to all of the primitives before the Assemble SOP created by the shelf tool.
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Thank you cwhite
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