Rig - Muscle

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Hi

I am newbie in Houdini rigging and muscle

We have lowres model and highres model,If I don't mistake, we use lowpoly model to check everything and process get

faster and see result easily . After all we targeted highres model for final render But I am confused here that

I used lowres model and do autorig and do paint weight … and setup small animation pose Then I am ready for rendering

so I need Highres model but problem is here the autorig cooked with lowres model,should I recook with highres????!!

Am I doing the true workflow or this is totally wrong?


If somebody tell me the title , name , everything that I can search and find the true workflow.



Thank youuuuu
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you can take the low res weighted mesh and use attribute transfer to transfer the weights to the higher res mesh.
Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
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Thank You @arctor

I'll check It.
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