Hi all,
I'm having heaps of trouble getting a skinned mesh into unity from Houdini. If someone has any experience with this I'd love some help
I made a super simple scene -
Does everything look okay there?
I don't get any skinned mesh in Unity, but if I reimport the FBX I get skinning in Houdini. Weirdly though in Maya it appears to not be skinned.
Any ideas?
Thanks!
Pete