3d coordinates of the scene to 2d image coordinates

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Hi im in houdini with a geometry that has a texture.

i render with a camera that has transform information such as translate, rotate, also the pixel aspect, focal lenght and aperture etc

i render in 1920 x 1080

if i know the geometry points position in the 3d scene, how can i calculate in which coordenates in 2D 1920x1080 those points gonna finish at?
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sweet thank you
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