Rock and ocean

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Hi!
I`m new to houdini and i search the web and didnt found solution.
i got rock(geometry) in the ocean.
My goal is to use the ocean tools in houdini create large ocean and near the rock
blend anther ocean spectrum that have more white and fomy look.
how can i create this mask and blend the oceans?
can i use the rock to generate the mask?

Thanx!

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This tutorial will cover your question:
https://www.pluralsight.com/courses/houdini-intermediate-ocean-fx [www.pluralsight.com]

Long story short. You can either use wave instancing to “fake” interaction with the rock.
Or you can create an ocean with the ocean spectrum, run that through a Sim with the a Static RBD object (the rock) and blend the chunk of simulated ocean with a displaced ocean surface.
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