Anyone know how to use 'Houdini Engine Procedural: Point Generate'?

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Hi all,

I'm trying to get the SHOP procedural called ‘Houdini Engine Procedural: Point Generate’ to work, but so far I've had no luck. There's no example and the documentation doesn't actually say how to use it. 

There's the obvious docs listed here:

http://www.sidefx.com/docs/houdini/nodes/vop/enginepointgen [www.sidefx.com]

But that's all I can find. 

I've also attached the closest I have gotten. If you go to the shop > vm_geo_enginepointgen1 you can see I've told the procedural to call the Scatter SOP, which it seems to try and do so, but it complains that there are not enough sources specified. Which is fair enough, but I see no way of telling the called scatter to use any geometry as input.

So, has anyone got this working? Perhaps calling their own asset?
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