Bedrock
2052 2 0- Simon van de Lagemaat2
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- jlait
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Bedrock lets you specify an incoming layer to be a reference height. This has two uses:
1) You can animate the incoming bedrock layer to create up-lift and other tectonic effects
2) You can adjust the hardness of the rock with depth using a ramp. This is relative to the bedrock height, letting you have strata that aren't flat.
1) You can animate the incoming bedrock layer to create up-lift and other tectonic effects
2) You can adjust the hardness of the rock with depth using a ramp. This is relative to the bedrock height, letting you have strata that aren't flat.
- Simon van de Lagemaat2
- Member
- 116 posts
- Joined: April 2016
- Offline
jlait
Bedrock lets you specify an incoming layer to be a reference height. This has two uses:
1) You can animate the incoming bedrock layer to create up-lift and other tectonic effects
2) You can adjust the hardness of the rock with depth using a ramp. This is relative to the bedrock height, letting you have strata that aren't flat.
Are there any definitive examples of how to set this up? A demo scene? I can't find examples in any videos unless I missed something, very possible ;-)
Simon van de Lagemaat
owner the Embassy VFX
owner the Embassy VFX
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