Apply subdivisions based on attribute?
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Profchaos
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Joined: Aug. 2017
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Aug. 25, 2017 4:42 p.m.
Want to apply subdivisions only at a desired radius,for example foot interacting with the ground to create dust puffs. I'm using attribute transfer(color) at the moment, Any better ideas on this?
Enivob
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Joined: June 2008
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Aug. 25, 2017 5:03 p.m.
Try using your color after the attribute transfer to make a group. Then use that group name in the subdivide node.
Using Houdini Indie 20.0 Windows 11 64GB Ryzen 16 core. nVidia 3050RTX 8BG RAM.
Profchaos
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Joined: Aug. 2017
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Aug. 25, 2017 5:09 p.m.
I tried already, It works as a test.the issue is with the scene scale
Profchaos
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7 posts
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Aug. 25, 2017 5:11 p.m.
I was trying to transfer subdivide attribute(iterations), and divide attribute(divs), was wondering if it is achievable wat I'm trying to do?