Not really a question..just an observation.
Was writing some code and noticed by accident I had a division by 0 in my code.
Because such an operation is typically undefined I was wondering why my hip didn't crash when I ran it.
I certainly don't want to turn this into an RFE…but it seems I can take advantage of the fact that any situation in vex in which there is a division by zero, that houdini will default to 0.