intersecting geometry

   2230   2   0
User Avatar
Member
3 posts
Joined: Sept. 2014
Offline
Hi guys,

Hi guys,



I hope you are all well. Okay, I have this issue for this personal project I am doing for a friend's short film.



Basically, we have a rigged animated model of a man walking. I need to attach these cubes to the body (all over the body that is) completely covering his body with cubes. I then need the cubes to be colliding with each (basically to have no intersections between the cubes).





Can someone please give me some advice as to how I will stop the intersecting geometry. I have scattered points on the animation, copy to points the cubes and have run a rbd solver to solve the penetration but I still do get some intersecting.



I am sure there is another way for this.



Thank you all soo much.



Merry Christmas
User Avatar
Member
23 posts
Joined: April 2016
Offline
Hello, I don't have an exact answer for you, but I found this previous forum post that might be helpful in your scenario:
https://www.sidefx.com/forum/topic/23402/?page=1#post-108752 [www.sidefx.com]

Good luck!
User Avatar
Member
1743 posts
Joined: May 2006
Online
Could try this method too, but it won't work miracles if your shapes are too tightly packed:

http://www.tokeru.com/cgwiki/index.php?title=HoudiniDops#RBD_deintersect_via_scaling_up_geo [www.tokeru.com]
http://www.tokeru.com/cgwiki [www.tokeru.com]
https://www.patreon.com/mattestela [www.patreon.com]
  • Quick Links