Hey guys,
I'm still farily new to Houdini.
I'm trying to wrap my head around how I would accomplish a large cluster of balloons that are attached to strings which all meet at a single point. They would have a wind force and would bounce around and interact with one another.
I've found a few forum conversations about similar setups online, but nothing that has really helped me understand a strategy.
I've included a mockup image to show what end result I'm going for.
Any help would be appreciated. Thanks in advance!
Balloons simulation
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- monstrolabs
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- Joined: Aug. 2017
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- Enivob
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- 2660 posts
- Joined: June 2008
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Here is a modification to what I found here:
https://www.sidefx.com/forum/topic/17271/?page=1#post-81147 [www.sidefx.com]
For true interaction you may have to approach this as RBD, FEM or grains.
https://www.sidefx.com/forum/topic/17271/?page=1#post-81147 [www.sidefx.com]
For true interaction you may have to approach this as RBD, FEM or grains.
Using Houdini Indie 20.5
Windows 11 64GB Ryzen 16 core.
nVidia 3060RTX 12BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3060RTX 12BG RAM.
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