Houdini and Coppercube WebGL?

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Hi,

can anybody share his experience how well houdini ist working together with Coppercube?

https://www.ambiera.com/coppercube [www.ambiera.com]

I am especially interested in how you could author shaders, build scenes with cameras and lighting in houdini for it and what the pitfalls are.

I am a complete noob to WebGL, but quite experienced in houdini in conjunction with redshift. So even some basic info would be much appreciated.

I would like to go the unreal or unity route but it seems Coppercube is way more lightweighted and so more suitable for targetting mobile devices…

Thanks!
Edited by bollili - June 3, 2018 03:50:06
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Hey there,

I haven't had a chance to check out this engine yet, but if it consumes FBXs for cameras and lights it might work.
Luiz Kruel
Senior Technical Artist
SideFX
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