I have simulated a Cube breaking through RBD, and the sim looks good, but I cannot apply my preferred texture as the UVs keep rotating in X space. I have tried applying a rest position SOP but that has proven ineffective.
How can I freeze my UVs so they do not rotate?
UV Rotating Simulated RDB Collision
1121 2 0- BradASchreiber
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- jsmack
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- BradASchreiber
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