How come there is no removevertex VEX function?
I can add a vertex, using the addvertex function [www.sidefx.com].
I also know that I can delete a point using the removepoint function [www.sidefx.com].
But that point might be shared by other vertices, so if I delete the point, I might also be inadvertently deleting other vertices. Also, I can of course unique all points using the fuse sop, but that seems like it should be unnecessary (and the point-vertex relationships may be important to keep).
I just want to delete the vertex, but leave the point behind. Any way to do this in vex?