Hi everyone,
So here is my question, I exported the Houdini csv file in unreal, which include the normal information.
There is no rotation infor in the Update Pos from Houdini Array module, then I create Mesh look at module in particle update slot,
and I linked the look at direction(which looks like a normalized vector) with the houdini particle normals…
it's just not working…so what did I missed? or what's the best way to get the rotation infor?
Best
Houdini to unreal Niagara Mesh particle issue
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- Barrett Meeker
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