Hey guys, I hope you're well.
Just wondered if you guys had any idea how to drive particle scale by the brightness or luminance of a particle, so the brighter ones are larger?
I've been messing around with Point Wrangle but my VEX skills aren't up to the challenge!
Any thoughts would be appreciated,
Jeb
Particle Scale by brightness of colour
1473 2 0-
- JebHardwick
- Member
- 4 posts
- Joined: May 2018
- Offline
-
- BabaJ
- Member
- 2171 posts
- Joined: Sept. 2015
- Offline
you can use the vex function luminance:
http://www.sidefx.com/docs/houdini/vex/functions/luminance.html [www.sidefx.com]
http://www.sidefx.com/docs/houdini/vex/functions/luminance.html [www.sidefx.com]
Edited by BabaJ - April 12, 2019 11:52:55
-
- JebHardwick
- Member
- 4 posts
- Joined: May 2018
- Offline
-
- Quick Links

