Please help, bathymetry OSM import is giving wired results

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Hi,

I have tried to import bathymetry in OSM format via the OSM import node form the GameDev tools. The .osm file I use, is generated by this tool:

Srtm2Osm [wiki.openstreetmap.org]

It is an area of 50km around south Oahu



The general shape seems to be correct, but it is way to small and in a really wired position around X:between 5570 and 5620 Y: between -39220 and -39270.

May be the .osm file is missing some attributes, the script needs, to scale it correctly and center it in the scene?
Edited by W7R - April 25, 2019 17:39:00

Attachments:
srtm.osm (7.9 MB)

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Hey W7R

You can drop a axis align node after the OSM if you would like it to be centered.

It's looks like it's missing a bounds attribute which the script uses to center the incoming data.
Luiz Kruel
Senior Technical Artist
SideFX
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lkruel
Hey W7R

You can drop a axis align node after the OSM if you would like it to be centered.

It's looks like it's missing a bounds attribute which the script uses to center the incoming data.

Hey Luiz,

thank´s for the great tip , it is really a steep learning curve, but def. worth it!
I think you guys doing a really great job over there, awesome software.

br
Stefan Andres
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