Open EXR in houdini

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Hello,

I try to achieve tools auto crop for all frame in my texture sprite sheet.


I know i can crop it with alpha channel mask, but i am doing some R and D and i found a little square information from my file EXR.

Some of you have more information about this ?

How i can read this information / node / python/ vex ?

I want to take the info, crop, replace offset probably by python for have auto optimization tools.

I have one custom python script in visual studio, but i need do to this inside houdini. i can't found how to read my EXR inside houdini.



Any insights would be super appreciated!

Clém.

Attachments:
bluesquarre.jpg (202.6 KB)

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