Hello,
I try to achieve tools auto crop for all frame in my texture sprite sheet.
I know i can crop it with alpha channel mask, but i am doing some R and D and i found a little square information from my file EXR.
Some of you have more information about this ?
How i can read this information / node / python/ vex ?
I want to take the info, crop, replace offset probably by python for have auto optimization tools.
I have one custom python script in visual studio, but i need do to this inside houdini. i can't found how to read my EXR inside houdini.
Any insights would be super appreciated!
Clém.