Houdini 8.1 documentation:
Edit an object's origin/pivot:
To…
Set an object's pivot point in the viewport
Do this
TBD.
Where is the pivot orientation?
3403 3 1- sascha
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- wolfwood
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- sascha
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sascha
Like you do it in Maya or XSI. The only difference is the other applications have a rotation for the pivot or center.
Well if you need the “pivot” to have a rotation you could just parent a null to the object. From there you could transform and rotate that null, and since its the object's parent it will act as the center or “pivot”.
if(coffees<2,round(float),float)
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