I would like to control my mountain height parameter with some kind of “soft selection”
I attached an image (at least i hope so), so i would like to control the height with something like this:
honestly i don't have a clue how can i:
-make a soft selection like this (color would be also ok if i can use it as “mask” to control height or point position)
-how to tell Houdini to use that soft selection as mask to control mountain height
I also tried color node with attribvop but in vex builder i can't combine my unified noise output:noise with ramp
I attached there the hip file, but it's on the bottom of my post

The best would be to use attrib vop because of vex builder. i try avoid magic codes as possible

Thanks for the help in advance!