Hello !
I would like help I'm sure it's very feasible with houdini, I have a 3D building, I would like it to be cut into horizontal strips and, if these strips fly out of the field. I really don't want to bother doing this with C4D. While it would be much better under houdini. If someone among you can explain the workflow to me, please?
Thank you.
watch in 1mn25
and the effect in 0:39 is nice to ^^
https://vimeo.com/196738840 [vimeo.com]
Cut a mesh in horizontal strip
1576 2 1- bgood
- Member
- 141 posts
- Joined: Sept. 2013
- Offline
- DASD
- Member
- 453 posts
- Joined: Feb. 2013
- Offline
Use a clip sop (or two) in a loop. To get the slices. Then probably subdivide them and do the animation with Vex and or nosie sop(s). I guess.
I quickly looked for tutorials. Something like that should give you some ideas:
https://www.behance.net/gallery/35928189/Building-the-slicer-setup-in-Houdini [www.behance.net]
(I have not checked this particular tutorial.)
Maybe they have something useful for the animation in mops. It's a third party Houdini asset library for motion graphics stuff.
https://www.motionoperators.com/video-tutorials-2 [www.motionoperators.com]
I quickly looked for tutorials. Something like that should give you some ideas:
https://www.behance.net/gallery/35928189/Building-the-slicer-setup-in-Houdini [www.behance.net]
(I have not checked this particular tutorial.)
Maybe they have something useful for the animation in mops. It's a third party Houdini asset library for motion graphics stuff.
https://www.motionoperators.com/video-tutorials-2 [www.motionoperators.com]
- bgood
- Member
- 141 posts
- Joined: Sept. 2013
- Offline
-
- Quick Links