BUG: Focus Frustum Clipping not working in 8.1

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Hi there,

It seems like the camera's “Focus Frustum Clipping” mode is not working like it used to. It used to do hardware shading of the scene within the focus area and wireframe outside of it. Right now it seems to just render everything shaded.

8.1.702, linux fc4

Thanks,
Jason
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
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Seems ok on SuSE 10, Houdini 8.1.700

But I could have sworn I tried this a few weeks ago and got the same results as you.
if(coffees<2,round(float),float)
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I made some focus test right today … and I had the same impression as Jason had… I'm on Fedora here… running 701 H.8.1 build …. some little difference in “shading” i just noticed when in wireframe… but in shade.. nothing was visible.
JcN
VisualCortexLab Ltd :: www.visualcortexlab.com
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Confirmed, here is also something strange happens with focus frustrum clipping.

SuSE 10.1 x86_64, nVidia GeForce 7800GT with 8774 drivers, Houdini 8.1.691 32bit
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