bring the old "channel list" window attached to the animation editor (the way it was before) please?

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I'd like to set the channel list window the way it used to be, always attached to the animation editor. How can i do that please? I'm not a big fan of having to split windows myself and set it manually, is there a simple way to make it part of the animation editor again.

Thanks in advance.

Cheers,

A.
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what exactly are you talking about?
Channel List is still part of Animation Editor, you can hide/unhide it using Ctrl+1, or the whole left pane using Tab/Backspace, but it should be still there
Edited by tamte - Oct. 7, 2019 23:11:58
Tomas Slancik
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Method Studios, NY
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tamte
what exactly are you talking about?
Channel List is still part of Animation Editor, you can hide/unhide it using Ctrl+1, or the whole left pane using Tab/Backspace, but it should be still there

Thanks Tomas, I didn't know until now about the Tab shortcut, never had to use it. It was indeed just hidden. Not sure why since 17.5 it was hidden by default here. I feel silly, My bad.

Cheers,

A.
Edited by Adriano - Oct. 7, 2019 23:38:13
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Is there any reason for the tab key being used to expand the animation curve window, whilst in the rest of houdini, ctrl/cmd+B is used?
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