Hi folks,
In the picture below i've deleted the 3 primitives at the corner of a cube.
Now there's a hole and we can see inside.
But imagine i want to close the hole, so we have a closed cube with a bite taken out of it.
Is there an easy way to draw or create new faces in a polygon?
The only way i managed to do it so far was:
Delete the 3 primitives > select an edge > PolyFill.
Then i can use the new point that's created at the intersection of the 3 new edges to shape the “bite”.
But i imagine there might be some other ways to do this.
Anyone got any suggestions?
Thanks!
Internal primitives, creating planes, basic stuff......
1106 2 0- Dazzer123
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- jsmack
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- Jerry Hat
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Just use a PolyFill (without a selection) and select Reverse Patches.
- blog: http://www.jerryhat.com [www.jerryhat.com] - usually features Houdini these days
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