Instances on Hair

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I would like to recreate this effect in Houdini that is easy to do in C4D: https://vimeo.com/59735927 [vimeo.com]
Is there a way of instancing objects on hair and allowing soft body dynamics? If so, can one randomize the quaternary rotation around the hair?
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That's not instancing. It looks like each copy is uniquely deformed by each wire. You can do this in houdini using a duplicate node, and some vex to build a wire deformer that can run over all copies. In Houdini 18, the orient along curve can build the proper orientations to make it stable, or if using a hair sim orient can be used directly from the simulation.
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Thank you for pointing me in the right direction. I will try to see how far I can get using your suggestions.
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