Using a Ramp to deform geometry

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Hello everyone,
I have been trying to create some procedural Columns and tried to deform them via a ramp parameter. After countless hours of research I could not find a way to do this, since every tutorial or explanation I found uses the old Point sop or some other not available SOP.
My goal is to build a Network where the ramp points automatically add new points in a line and also deform those, however for now I would be happy with the deform alone. I appreciate any help or Links to Resources on how to do this.

Thanks in advance J
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Something like this?
Edited by toadstorm - April 30, 2020 13:55:15

Attachments:
Untitled.png (765.1 KB)
displace_w_ramp.hiplc (132.7 KB)

MOPs (Motion Operators for Houdini): http://www.motionoperators.com [www.motionoperators.com]
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Hey MoonwalkJunkie,

take a look at this thread as it contains a python script that lets you create points based on a ramp. Combine it with toadstorms deformation and you got everything you need.

Cheers
CYTE

Forum Thread [www.sidefx.com]
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Thanks to both of you. I got the basics to work for now. But that stuff that you linked is nothing i can chew in few minutes, I will take some time to work through it properly.

Cheers J
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