Hi everyone, first post here! Thanks for this forum, have been learning a lot from you all.
I’m importing Lidar data and triangulating it using triangulate2D, with the “restore initial point positions” option enabled.
Works ok, except the algorithm consistently produces a mesh with a rectangular border. These edges are undesirable for my purposes.
I think it’s just the nature of the algorithm, so unless I’m missing something, perhaps there’s a better way?
Triangulate without a rectangular border
1070 4 1- dreamwieber
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- vusta
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- dreamwieber
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Thanks for posting an example – this illustrates well what I'm talking about. My data was fairly rectilinear, so that's how I saw and described the problem. What your picture visualizes is what I was actually trying to articulate – all of those spidery edges around the perimeter. I would love to find an approach that doesn't generate them. Of course, one could go in and remove them manually, but that would be tedious and doesn't lend well to a procedural workflow.
- vusta
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- dreamwieber
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