Hey,
So the question is really the title. How do I render sprites in Mantra?
I think I've set "For the sprites to show up in Mantra you should set your object’s material to the contained Sprite SHOP."
For this I'm referencing the material I'm using in the Matnet (which is attached in the material slot of my geometry object)
-Do I need to use a specific sprite material or will 'constant' or 'principled shader' work?
Any pointers gratefully received.
Thanks
Simon
Rendering Sprites in Mantra
1026 1 0- Simon Russell
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- Simon Russell
- Member
- 164 posts
- Joined: Feb. 2014
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