UVs Match Bitmap?

   1032   4   1
User Avatar
Member
408 posts
Joined: June 2015
Offline
what is the equivalent of the 3ds max UV coords Match Bitmap in Houdini please?


Thanks a bunch,

A.
User Avatar
Member
1746 posts
Joined: May 2006
Offline
What does it do? Maybe attach a link to some docs or a screen recording?
http://www.tokeru.com/cgwiki [www.tokeru.com]
https://www.patreon.com/mattestela [www.patreon.com]
User Avatar
Member
408 posts
Joined: June 2015
Offline
mestela
What does it do? Maybe attach a link to some docs or a screen recording?
mestela
O


Sorry, you're right, not giving non-3dsmax users a chance to help here.

Basically it's a tool of the uv coordinates modifier (UV project node equivalent) that checks the format / ratio of a bitmap and applies that ratio to the chosen UV coordinates mode. It just resizes it automatically to something of the exact same ratio.


Cheers,

A.
Edited by Adriano - May 30, 2021 18:39:02
User Avatar
Member
1746 posts
Joined: May 2006
Offline
Hmm, I don't know of a builtin node that does that, but here's a little manual setup.

Use the vex teximport() function to query the width and height of an image, then use those to drive a uv transform.

Attachments:
uv_scale_from_image.hip (222.0 KB)

http://www.tokeru.com/cgwiki [www.tokeru.com]
https://www.patreon.com/mattestela [www.patreon.com]
User Avatar
Member
408 posts
Joined: June 2015
Offline
mestela
Hmm, I don't know of a builtin node that does that, but here's a little manual setup.

Use the vex teximport() function to query the width and height of an image, then use those to drive a uv transform.


Awesome! Thank you so much.

A.
  • Quick Links