Hello all.
Im redoing my group/shading tool from SOPs to LOPs and i would like to know, if there is a way how to toggle Active, Visible, Solo icons inside the Scene Graph Tree with python?
How to set Active, Visible, Solo in SceneGraph with python
1515 4 2- martinkindl83
- Member
- 260 posts
- Joined: Nov. 2014
- Offline
- mtucker
- Staff
- 4441 posts
- Joined: July 2005
- Offline
Yes. Have a look at this help page: https://www.sidefx.com/docs/houdini/hom/hou/LopViewportOverrides.html [www.sidefx.com]
- martinkindl83
- Member
- 260 posts
- Joined: Nov. 2014
- Offline
- mtucker
- Staff
- 4441 posts
- Joined: July 2005
- Offline
Yu have to create and use a LopViewportOverrides object in a python `with` block, like this (assuuming you first drop a Torus node in /stage):
lopnet = hou.node("/stage") with lopnet.viewportOverrides(lopnet.node("torus1")) as overrides: selrule = hou.LopSelectionRule() selrule.setPathPattern("/torus1") overrides.setVisible(selrule, False)
- martinkindl83
- Member
- 260 posts
- Joined: Nov. 2014
- Offline
-
- Quick Links