Hello.
I'm trying to create a wall out of water with the new flipslover and a custom velocity field.
In the solver i use a popadvectbyvolume node, everything works fine but as soon as a particle leaves the field its velocity "freezes" and a blob appears at the top.
Is there a possibility for the particles to inherit the speed when leaving the field?
Flipsolver Advect by Volume
1023 2 0- suesssebastian
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- lewis_T
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Because it is advecting it where vel exists. You don't want to use this method.
Better to use Source volume, set to pull.
I made a demo a while ago.
https://tinyhawkus.com/2019/11/16/adding-vdb-vel-fields-to-flip/ [tinyhawkus.com]
L
Better to use Source volume, set to pull.
I made a demo a while ago.
https://tinyhawkus.com/2019/11/16/adding-vdb-vel-fields-to-flip/ [tinyhawkus.com]
L
I'm not lying, I'm writing fiction with my mouth.
- suesssebastian
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