Hi, I have built a lipid membrane. The lipids are attached to scattered points. Now I would like to penetrate the membrane and push the lipids aside. I can't find a way how to push the scattered points and the lipds away over the surface of the membrane. Does somebody have an idea how to do that? Thanks in advance.
You might consider a vellum sim at this point, at least for the group of lipids near the collision sphere. Animate a collision object into the lipids, and they should part.
Using Houdini Indie 20.0 Windows 11 64GB Ryzen 16 core. nVidia 3050RTX 8BG RAM.