Pushing Scattered Points Away

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Hi,
I have built a lipid membrane. The lipids are attached to scattered points. Now I would like to penetrate the membrane and push the lipids aside.
I can't find a way how to push the scattered points and the lipds away over the surface of the membrane.
Does somebody have an idea how to do that?
Thanks in advance.

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PushLipidsAway.png (1.2 MB)

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You might consider a vellum sim at this point, at least for the group of lipids near the collision sphere. Animate a collision object into the lipids, and they should part.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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Hi Enivob,

Thank youu for the quick reply. Didn't thought abuot vellum. I'll try to figure out how to setup a sim and give it a try.

Will come back with the result.

Best.
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