equalize UV's

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I was wondering if there's a way to automagically "equalize" UV's like this in Houdini ?

I know I could manually select each edge loop and straighten it, but it would be so much better if there were a way to automate this.


Thanks.
Edited by toonafish - Sept. 28, 2023 17:02:12

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UV_Square_01.jpg (128.2 KB)

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Hey toonafish,

try this hda I use it all the time:
https://www.orbolt.com/asset/mifth::mifth_uv_grid

edit: I see you already have it. Forgot about it?

Cheers
CYTE
Edited by CYTE - Sept. 29, 2023 01:49:21
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Brilliant, I suppose I forgot about it :/

Thanks a lot !
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With the UVFlatten SOP active the operations toolbar has a "Rectify groups of Quads" button. Shift click on the UV island. I think that may do what you want.
Edited by Mike_A - Sept. 29, 2023 13:02:51
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Mike_A
With the UVFlatten SOP active the operations toolbar has a "Rectify groups of Quads" button. Shift click on the UV island. I think that may do what you want.

Hey, thanks.

I tried that before, but it switched to vertice selection. But somehow nothing happened when I selected the vertices.

Just tried it again and selected some polygons instead of vertices and it works.

Nice.
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