Camera Motion Blur in Solaris Using Camera Imported From USD

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Hi!

I'm using RenderMan, and I set up a little test in Solaris where I compare enabling camera motion blur using a camera sublayered in from a usd and a camera animated in Solaris. Using exactly the same parameters for enabling motion blur, I get the following results:

Using the USD:


Using the Houdini Solaris camera


All I did was switch between the two cameras:


No matter what I've done, I can't figure out how to get the animation to create motion blur with the camera from the USD.

Does it have anything to do with the way timeSamples work?



Are they different from traditional keyframes? What is the best way to get camera motion blur if I'm using a camera sublayered in from USD?

Thanks!
Anson
Edited by AnsonSavage - Dec. 15, 2023 18:38:13

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Mmm, someone helped me figure this out! I'll post the solution when I have a moment!
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