Can we please have a proper round edge shader?

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Joined: Nov. 2017
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The Karma round edge shader's results are quite strange and can't be used from my experience. Can it be "repaired" or can we get an alternative mtrlx version?

Are there any workarounds or other solutions which are currently used?

Cheers and thanks for any ideas and input.
Tom
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What's wrong with it? is it different than it was in Mantra? It never worked that well in my experience there either.
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Can you please post an example scene with the strange behaviour?
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