I have parented some Geo nodes to a Null that rotates.
But often when I dive into a parented Geo node with "Hide Other Objects" active, make some adjustments and go back to Object level, all the parented Geo nodes no longer rotate with the Null.
I have to either hide and unhide all the child nodes, or use the "Reset Viewport" to make them stick to the parent again.
This happens a lot.
Smells like a bug, has anyone else noticed this ?
H 20.0.547
Parenting stops working
577 3 2- toonafish
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- edward
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- toonafish
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Hey thanks.
I'll see, but its hard to reproduce.
It happens after a working in the scene for a while, then things slowly seem to go haywire. All kinds of weird stuff happening, like when I select group components and enter, I'm suddenly a back at Geometry level. Hack even just selecting a SOP will do this sometimes.
Very frustrating, with all the crashes and bugs like this, it's like wrestling while trying to get a job done...
I'll see, but its hard to reproduce.
It happens after a working in the scene for a while, then things slowly seem to go haywire. All kinds of weird stuff happening, like when I select group components and enter, I'm suddenly a back at Geometry level. Hack even just selecting a SOP will do this sometimes.
Very frustrating, with all the crashes and bugs like this, it's like wrestling while trying to get a job done...
- edward
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- 7722 posts
- Joined: July 2005
- Online
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