Thanks for the information, esttri.
Could you enlighten us about what "skin control", "skin shape", etc, are for?
UV/prim aware AbstractControl
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kodra
Thanks for the information, esttri.
Could you enlighten us about what "skin control", "skin shape", etc, are for?
I would bet it for associating certain polygon of the character into actual controller, I'd love to know how to set them up but I have a feeling it not implemented yet.
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