Hi, I was wondering if there's a way to translate paths between Windows and Linux whenever a file node parm is evaluated?
Basically the exact equivalent of nuke.addFilenameFilter [learn.foundry.com] in Houdini.
It's possible to add a "scene opened" callback that crawls through every node in the scene and changes any parameters that are file paths, but that feels wrong in so many ways.
Translate parm paths between Windows and Linux
446 2 1- erikcarlson
- Member
- 19 posts
- Joined: Dec. 2015
- Offline
- edward
- Member
- 7735 posts
- Joined: July 2005
- Online
Not quite the same thing but check out the path map hscript command https://www.sidefx.com/docs/houdini/commands/pathmap.html [www.sidefx.com]
- erikcarlson
- Member
- 19 posts
- Joined: Dec. 2015
- Offline
-
- Quick Links