I'm trying to copy a set of objects to each point on a simple circle. These are the things I need to do:
-For each copy, I need it to be rotated 55 in Y, and each copy would be rotated cumulative: first 55, second 110, etc.
-For each copy, after this rotation is applied, apply some small random rotations.
-Lastly, for each copy, change the scale. I did this already with a attribute randomize and is working as intended:
I think I have a core problem because I could do this in Python in Maya easily, but Im struggling to do it in Houdini.
Any input would be appreciated.
Thanks.

