Hi!
Been working on a object align setup , got something working but been trying to improve it's performance. Possibly using compile blocks? or the object's packed intrinsic?
Wondering if someone smarter has a better solution.
Thank you!
Objects orient and align
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- randyMarsh
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- EZiniT
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Hi Randy,
Certainly curious about all that vex that at first look there seems to be much easier solutions for the end result.
(maybe I am just not grasping the bigger picture here)
Is it not feasible to keep this very basic and thus magnitudes faster with something like a blendshape,
sequence blend and some simple adjustments during transition in a vop etc.
I might be way off but it's an interesting question and either way was fun pulling apart your impressive vex code.
Certainly curious about all that vex that at first look there seems to be much easier solutions for the end result.
(maybe I am just not grasping the bigger picture here)
Is it not feasible to keep this very basic and thus magnitudes faster with something like a blendshape,
sequence blend and some simple adjustments during transition in a vop etc.
I might be way off but it's an interesting question and either way was fun pulling apart your impressive vex code.
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- randyMarsh
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