Upon switching over to H21 we started noticing our usd input geom in our pipe which has always contained a detail attr "osd_scheme" (most often to catmull-clark) now affecting our viewport experience.
In Houdini19.5, it seemed to never be a problem, but now we simply cannot turn off viewport subdiv any other way than to completely delete or rename this attribute.
This is honestly a very annoying feature. At the very least there should be a display flag somewhere in the display settings that wins out over everything including the attribute, to turn off viewport subdiv , but it seems that even the shift+- switch
does not win in the case of the attribute exisitng.
We would prefer to not have to forcibly remove/rename the attribute and then remember to rename it back before exporting geometry before rendertime.
Am I missing an extra setting somewhere? Was this changed with the addition of Vulkan Viewport?
Please let me know if this can be changed somehow.
Thanks in advance.
osd_scheme and subdivision viewport overrides
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- redpaw
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- animatrix_
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Hi,
I run into the same issue so I filed an RFE about this #154417. If more people do the same, they might fix this sooner.
I run into the same issue so I filed an RFE about this #154417. If more people do the same, they might fix this sooner.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com] https://lnk.bio/animatrix [lnk.bio]
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com] https://lnk.bio/animatrix [lnk.bio]
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- Heileif
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- malexander
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