Hi,
When I hit enter to finish drawing my bones they disappear…Any idea?
They exist because I can grab them in the network view, I can tweak them with the specific handle or the bone tool ( the little empty square appears )…Maybe Ihave miss something obvious in the display options?
any help welcome. I am on XP with a 8800 gtx.
Tky.
stupid bones display problem
7368 17 1- labuzz
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- probbins
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- labuzz
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I have just try…but nothing ( on build 777 and 782 ). Strange because it was working nicely a few days ago. I have change the UI color sheme since but it looks like it is not not related.
Is there different flags for the creation of bones ( just the transform but no “shape” node)… maybe? But I havn't touch that anyway ( I am just starting to learn houdini)…
tky
Is there different flags for the creation of bones ( just the transform but no “shape” node)… maybe? But I havn't touch that anyway ( I am just starting to learn houdini)…
tky
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- labuzz
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- Simon
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I don't know, but there shouldn't be no geometry. There should be a bonelink, which was why I was asking if putting one down manually worked.
If you create bones via the shelf tool python is run so I was thinking maybe something was going wrong there.
Are other tools working fine?
Can you list the exact steps you are using, ie are you using the shelf?
If you create bones via the shelf tool python is run so I was thinking maybe something was going wrong there.
Are other tools working fine?
Can you list the exact steps you are using, ie are you using the shelf?
The trick is finding just the right hammer for every screw
- labuzz
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Arf, actually I havn't tried to create a bonelink ( sub object level!) I have created a bone at the object level…It works when I create a bonelink ( I am not aware about the houdini nodes names…) at the subobject level, I get a bone*link* in the viewport.
I can't get any bonelink when I call the bones tool with the shelf or with the tab menu ( scene view ) or in the network view…
The weird thing is that I can seethe bonelinks when I draw them but when I “finish drawing” ( enter or right mouse menu ) they disappear ( maybe a scirpt is called at this moment…).
I can't get any bonelink when I call the bones tool with the shelf or with the tab menu ( scene view ) or in the network view…
The weird thing is that I can seethe bonelinks when I draw them but when I “finish drawing” ( enter or right mouse menu ) they disappear ( maybe a scirpt is called at this moment…).
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- labuzz
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Ok…I have found the problem… :roll: I have redefined the HOUDINI_SCRIPT_PATH with a new path for my own scripts ( BTW its not working for me, I have to use the $HOUDINI_PATH..this is not really nice because I must put my scripts at the root of the houdini9.0 dir…)…
BTW I am currently using the shelf to call my scripts,old maya habit ops:
Tks for your help guys.
BTW I am currently using the shelf to call my scripts,old maya habit ops:
Tks for your help guys.
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- jason_iversen
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Hey there,
What you might not know that the HOUDINI_PATH and the HOUDINI_SCRIPT_PATH are both paths which take multiple (semi-)colon-seperated paths. So you can merely extend the locations Houdini looks for stuff, instead of replacing it altogether.
What you might not know that the HOUDINI_PATH and the HOUDINI_SCRIPT_PATH are both paths which take multiple (semi-)colon-seperated paths. So you can merely extend the locations Houdini looks for stuff, instead of replacing it altogether.
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
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