I am now trying to do a human rig with H9's auto rig feature. With the human biped, I found there is only one bone for the forearm. I used to put two joints between forearm and elbow to make the twist of the forearm in maya. Would I still be able to make that happen in Houdini's auto rig? Or I need to create the whole set of joint again by myself in order to make a better forearm twist?
thanks!
p.s. I found only animal autorig tutorial exists on the side effect website. The human autorig tutorial is missing. I remember that there was one tut for human autorig a few months a ago.
auto rig question
2634 2 0- brucelay
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- goldfarb
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- brucelay
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