Hi Everybody,
Does anyone knows how to “shrink wrap” (it's called like that in Softimage) an object ? Basically it's wrapping of conforming and object to an other
Thanks in advance
Julien
Shrink Wrap
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- jason_iversen
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The easiest way is to use the Ray SOP and project the points of the shrinkwrapper onto the shrinkwrapee.
e.g. =-take a sphere, add a point sop and make the normals point inward, then transform the sphere till it encompasses the object, and now Ray SOP the sphere onto your geometry. You can just go on from here
e.g. =-take a sphere, add a point sop and make the normals point inward, then transform the sphere till it encompasses the object, and now Ray SOP the sphere onto your geometry. You can just go on from here
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
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