I'm trying to make Mantra Light Shader in VEX-builder.
I'm starter with vex, but already have some experience in RSL.
Where can I find in VOP's something like illuminate or solar loops? (such as OP that I can find when create rsl_light shader - rsl_illuminate_loop VOP)
VEX doesn't have the same illuminate() and solar() functions, you basically roll your own.
Check out the VEX code in the VEX ASAD Light SHOP. You essentially use the dot product of normalized L and Lz and use a smooth() to make it into soft edged cone.